EXPLORE THE MODEL

The City

Take a closer look at every district, landmark and transport element.

By MOHUNGUR Zia Uddeen

About this page

This section goes deeper into the project with clear explanations, design thinking and visual examples.

01

The stadium district

The stadium is the heart of Paper City. Its large footprint and open football field create a clear focal point.

  • Central landmark
  • Football field
  • Strong visual identity
The stadium district
02

The railway loop

The railway creates movement around the model and visually connects the different zones.

  • Curved track
  • Multiple train cars
  • Bridge crossings
The railway loop
03

The landmark tower

The tallest building provides a vertical reference and makes the skyline more interesting.

  • Tallest element
  • Distinct rooftop feature
  • Visible from many angles
The landmark tower
04

Roads and signs

Roads create another transport layer and help smaller buildings feel connected to the city network.

  • STOP sign
  • 50 sign
  • Curved road markings
Roads and signs
05

Water and landscape

The blue river and planted areas soften the model and prevent the composition from becoming too hard or crowded.

  • River
  • Trees
  • Green edges
  • Small parks
Water and landscape
06

Smaller buildings

Different roof shapes, heights and colours help create neighbourhood variety.

  • Houses
  • Shops
  • Mid-rise buildings
  • Mixed roof shapes
Smaller buildings
PAPER CITY NOTES

More to think about

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Design Question

What would you change if this part of Paper City had to serve twice as many people?

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Environment Question

How could the same area use less material, create more shade or support more greenery?

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Making Question

Which paper component would be hardest to remake accurately, and how could the template be improved?